Several new types of bubble greet those who haven't tuned into
Bust-A-Move for a while. The thing we noticed most of all was the randomness built into the game now that really wasn't there before. The Chain Reaction is still present, created by stacking several different bubbles and then knocking them all down at the same time. Planned and executed correctly, bubbles start blowing up all over the place and you can inflict some serious damage on your opponent in a Battle game. Basically, destroying bubbles in this way causes the opponent's screen to fill up that much faster! But, apart from standard bubbles are Metal bubbles, wrecking ball bubbles that plow through other bubbles and don't stick anywhere. Paint bubbles are the random factor in
SBAM2 - splashing color on other bubbles they come into contact with, making your job easier or harder depending on how the dice roll. Several other old standards are found here, along with Blocks that require special manipulation in many cases before they can be cleared from any board.
The mix of old and new is always handled with style by the Bust-A-Move team, and SBAM2 is no exception. This game has everything you ever fell in love with the series over, and not only does the speed and power of the PS2 save some loading time and increase the ease with which the game's engine handles special effects, but there's more thought and more special features hidden to unlock inside the game. 'More of what you love' could be the tagline for SBAM2 if I were a complete cheese-master, but I'm not so I'll just say that dedicated fans understand the magic and will be out buying a copy of this right quick. If you haven't sampled any of the previous offerings and want a fun, bright, loud Puzzle game you just can't go wrong here.