NASCAR Heat Evolution deserves credit for delivering a fast, solid game. Carving your way through the pack of 40 cars feels fast. Framerates are locked in without the slightest hints of slowdown. It’s so steady I want to forgive NASCAR Heat Evolution’s other visual shortcomings, but I just can’t.
Car liveries are intact, but for reasons I can’t quite put my finger on, something seems incredibly "off" about the car models. Much of this can be attributed to car damage. I can’t recall ever seeing a massive wreck during races, yet at the same time, car damage sometimes seems out of proportion with the force of impact.
Tracks feel underwhelming and lack the "big race" feel. Tracks look nice, though the ambient audio is incredibly flat. Engines lack power and music sounds stock. Much of the audio is, it seems, focused on what the driver actually hears in the cockpit. So, instead of music and crowd noise, there’s turn-by-turn advice. In theory this is cool, though is indicative of NASCAR Heat Evolution’s core issue; a focus on realism at the expense of fun.