Resident Evil 6's visuals are difficult to fault. This is a fantastic-looking game whose visuals live up to the high standard set by its older brother, Resident Evil 5. Characters models look great, and monster designs are creative and twisted. Scary? Maybe not. However, the off-kilter animation of those infected by the C-Virus lends a touch of creepiness to the proceedings. The gore factor is above that of the awful Operation Raccoon City, which actually got the gruesome violence down better than any other entry in the franchise. In Resident Evil 6, bullets tear infected persons apart, leaving gaping, dark red holes where corrupted flesh once was. Counter attacks are particularly brutal; it's really something to see your hero grab an axe out of an infected's hand and bury it in its neck.
Resident Evil 6 sounds phenomenal. The voice acting is surprisingly less hammy this time around and goes a long way towards selling the otherwise pulpy and silly drama. You've got options in the second disc, which offers more language options. Kind of ironic that they'd include this option only when the English dub is finally good enough to stand on its own. Resident Evil 6's soundtrack may be the least iconic of all six numbered installments, but it's the most technically and musically impressive of them. It actually sounds like something from a big budget action movie. Sound effects are awesome, as well. The sound of tearing flesh, the violent eruption of bizarre growth, and the gurgle of blood flowing from a torn carotid artery are as disgusting and as Resident Evil as ever before.