Years ago, I fell in love with a game called
Okami, so when I first loaded up
Sumioni: Demon Arts and saw that the art style was very similar to
Okami, I was ecstatic. The look of the game is beautiful. The opening intro is relatively long and quite well done. The demons are sharp and detailed and I was dying to see more of the game. I do wish that the gameplay had been as wonderful as the graphics. As you progress in the game, you will get more cutscenes with some more pretty artwork. The characters are relatively simple, but fit the style. You play as one demon and there are two gods that you can call to aid you. The gods are so very pretty, one being a giant bird and the other a giant wolf. There isn't much variety in the look of your enemies. There are a few basic looks, but they do all look like they belong in the Feudal Era. All of the architecture looks like it came from Feudal Japan as well, except it does have some steampunk aspects added.
None of the characters speak out loud, so there is no voicework to listen to. The background music sounds like a typical RPG. It's nothing special, but it isn't distracting either. It also never changes based on what is happening in the game, so you aren't going to be able to tell just by the music that a large enemy or object is coming up.