Capcom and Iron Galaxy Studios made the wise decision to graft
Street Fighter IV's nearly-perfect default control scheme onto
Street Fighter III: Third Strike Online Edition, and it works just as well here as it did there. What's even better is that the controls are extremely responsive, a must for any fighting game.
The third entry in the Street Fighter franchise saw the introduction of a new gameplay mechanic that only appeared once in the history of the franchise: the parry. This mechanic encapsulates everything there is to know about Street Fighter III: Third Strike Online Edition and what it expects of you, the player. The parry is simple in idea and incredibly difficult to execute -- at first. Here's how it works: when an enemy aims at you with a high or low attack, tapping (Forward) or (Down) respectively will nullify the attack and give you a short window of opportunity for a counterattack. It's an incredibly risky gamble of a maneuver that pays off in spades for those who know how to use it properly.
I won't accuse Third Strike Online Edition's namesake of a bungled execution, but I can't call it flawless either. It comes close enough for my approval, though. Online play is great when it works 100%. If you run into an opponent with a sketchy connection, abandon all hope. Latency issues kill games that require surgical precision, and this game is nothing if not demanding.
Street Fighter III: Third Strike Online Edition is a perfect port of an imperfect fighting game. Don't get me wrong; it's a fantastic fighter from just about every perspective, but a couple of drawbacks keep this one from reaching the heights of its successor (and even its predecessor). Still, if you're a Street Fighter fan, you really can't go wrong with this one.