Bunnyz Bunch is bright and incredibly appealing. The emphasis here is on cute. Bunnies coo, chirp and make other puppy-like noises while they make all sorts of playful gestures. At the same time, there are a number of smart visual cues as well. The interface is completely touch-based and doesn't take very long to learn. Even younger players should have no trouble instantly picking up the stylus and figuring out what to do. Even the subtlest of gestures evoke a big, animated reaction, making everything easy to understand. A bit of reading is required early on, though most ideas are communicated through pictures. The images aren't always the best communicators (particularly during mini-games), but still manage to get the point across.
The only visual area where Bunnyz Bunch stumbles is menu navigation. The Main Menu is buried behind a nondescript arrow tucked in the corner. I sometimes found it easy to miss, especially when the focus was on my pet. I was always able to find it, but constantly thought it did something else. The magnifying glass, which switches room views, was also hard to find. I get that the idea is to maximize play space, but not when it involves sacrificing ease of use.