Read that sentence again because this will be a recurring theme throughout this review. Dissidia 012[duodecim] Final Fantasy, henceforth referred to as only Duodecim, is the most blatant and shameless fan service effort from Final Fantasy makers, Square-Enix. The raging fanboy-isms over "Which Final Fantasy is the best?" or "Who is the greatest Final Fantasy villain?" can finally be put to rest... again.
Duodecim is the second entry in the portable Dissidia series which pits Final Fantasy mainstays against one another in a bizarre universe-hopping tale of good versus evil. Despite any qualms against the quality of the stories behind Sqaure-Enix games, no one can argue that Square-Enix sets the standard when it comes to production quality. Duodecim sports the crispest and most gorgeous visual fidelity of any handheld game to date. Extended cinematic cut-scenes and flawless animations make Duodecim very easy on the eyes and the environments and set pieces fit beautifully with each of the Final Fantasy series' trademark art design.
One of the biggest arguments I have ever witnessed over Final Fantasy occurred over which game had the best soundtrack. Suffice it to say that Final Fantasy fans take their musical scores pretty seriously. Duodecim provides fans what they want and delivers masterful renditions of famed composer Nobuo Uematsu's greatest works throughout the series. Now at this point, you might be asking if an excellent soundtrack translates into great voice talent too, right? Well, it doesn't.
The voice acting and dialogue of Duodecim is puerile at its worst and laughably entertaining at its best. The melodramatic tension that Duodecim tries to build is constantly undermined by poor voice work and angsty dialogue. It is simply too ridiculous to take seriously. To it's credit, Duodecim does reprise many of the voice actors that made many of these characters famous, including newcomers like Lightning, Vaan, Tifa, and Yuna.