Keeping with its comic book inspired theme, Kung-Fu Live features a fun cartoon aesthetic. Backgrounds looks like the sort of locales you'd expect from a kung-fu themed comic, complete with dark city alleys and tree-lined pagodas. Enemies look a bit on the plain side, but the sheer novelty of being able to interact with them overshadows those shortcomings. Besides, brawlers have never been known for enemy variety. There are even a couple of cool special effects that kick into play if you pull off certain moves.
One aspect that isn't as easy to mask is your in-game image. Although it looks cool in screenshots, the only way you'll get as optimal a look is if you have perfect lighting and a lot of room. Most of the time I was happy with a recognizable humanoid blur. You'll read the gory details later, but Kung-Fu Live requires a lot of room to play. If you aren't perfectly in frame, you'll end up losing limbs, which looks silly.
Sound is great, but only if you can accept the game's premise. You'll hear a lot of over-the-top Asian accents and music. It's nothing you haven't heard from a cheesy kung-fu flick and, in general, works.