Unfortunately, the gameplay doesn't nearly live up to the promise. While
Star Wars: Obi Wan has its bright moments, for the most part it's a bland adventure game with little going for it, and a lot going against it.
The storyline starts off on Coruscant, with Obi-Wan as a padawan trying to become a full-fledged Jedi and dealing with the requisite terrorist groups while he's at it. From there, it jumps into the storyline that we know, adding the requisite videogame bits to make it playable. Throughout the various levels, Obi-Wan will swing his lightsaber and use his Jedi powers to progress and hopefully succeed.
For all its flaws, battles can be quite entertaining in Star Wars: Obi-Wan. Swinging the lightsaber with the right analog stick is a satisfying experience, and the different Force powers--jump, push, grab and slow motion--make for an entertaining battle engine. There's nothing like scattering droids to the winds with a throw, then whipping out the 'saber and causing some heavy duty damage.
Unfortunately, the game's shortcomings get in the way of enjoying even the simple pleasure of combat. The camera makes it frustrating to take on more than two or three enemies at once, and since they often come in packs this can mean some serious trouble. Tied with the stuttering framerate, battles can often degenerate to whinging on the saber button randomly, hoping to get some licks in. As the game progresses and the enemies get somewhat savvier this strategy doesn't work as well, but it's frustrating to have to deal with engine issues when you're trying to enjoy the game.
Add to that uninspired level design and puzzles, and you have a recipe for boredom. Remember all those games where you ran through hall after hall of nondescript locations, hacking and slashing but never really getting anywhere? Prepare to return there. Remember running across levels trying to get the magical foo that opens the mystical bar? Yeah, that's here too. A lot more could have been done with Star Wars: Obi-Wan in the realm of creativity, but it seems that after designing the Jedi powers, the dev team just ran out of steam and went for strictly traditional.
There's a two-player mode that lets you duel with your friends, but it's not an attention span holder, due to the fact that the game isn't really a fighter.