Broken Sword: Shadow of the Templars - The Director's Cut is an easy game to play mechanically. Everything is done by using the touch screen. To make your character move, simply touch where you want them to go. To examine something, just touch it. If there is anything to examine there, then a faint circle will appear with some kind of icon on top of it. These icons tell you what can be done to that area. You can examine things, talk to people, interact with things, pick up items, and inspect items closer. As I said before, you can't miss anything that is important because it won't let you move on until you've done everything there. So if you run across places that you can't access because you don't have the right items, don't stress about it. You'll be able to access it when you need to. Just keep looking for little things, like hair clips, that might be useful for picking locks and such.
There were a few times that I had trouble hitting the exact thing that I wanted to tap on, especially when I had to drag objects to use them on other objects. You have to get the second object right on top of the first one. If you don't, the second one goes back into your inventory and you'll have to try it again. With the placement of some things, it took me a couple of tries to get it right. I also found that I accidently hit the hint button when I was trying to tap on something else.
Overall, Broken Sword: Shadow of the Templars - The Director's Cut is a fun little mystery to play. I did have problems with some of the touch places, but maybe that was just me. If you're not sure about it I recommend renting it, as I can't see very much replayability.