This year's version of The Life continues the story featured in past year's versions, though with a much different focus. With one player on the shelf and another traded, the focus this time around is on how the team responds while also integrating a brand new player, Youngblood, into the mix. While you spend much of your time as Youngblood, you'll also control other members of the squad in various situations. As with past games, your main objective in The Life is to complete tiered goals as you move through the season. Goals are much better balanced than in previous years, though at the same time, they still seem to pull some of the focus away from the actual basketball game. Everything is pre-determined, so even if you are having an All-Star caliber game, you'll still get chewed out because you haven't met some arbitrary goal. At the same time, since the mode is built around the concept of playing as a team, some goals will force you to use players you will normally overlook, which translates into you playing with more of your players in Season or Exhibition games.
In addition to The Life, NBA 08 Featuring the Life Vol. 3 features the standard complement of game modes. You can play a single-game Exhibition with any of the game's featured teams as well as All-Star squads or take on other players in Online. You can also play through a season in League mode or play through any number of skill-building mini-games. Really, if you have any experience with last year's version, there isn't anything new in NBA 08. Granted, this is true when it comes to nearly all sports games, but even then, there are minor changes to tighten up areas. While there are a few tweaks in this year's version, they really aren't enough to change the dynamics of the gameplay in any major way.
Most notable by its absence in NBA 08 is a full-fledged Franchise Mode, which is something the series has, to the best of my knowledge, never featured. The only semblance of any type of franchise control is the ability to trade players. This aspect happens to play home to one of the game's more noticeable tweaks. In past years (and on multiple platforms), you could take the used car salesman approach by trading your benchwarmers for other team's superstars. Now the A.I. will show a little more sense when making trades - though you can also toggle this feature off and build a super team if you'd like.
Online is pretty sparse. You have the usual complement of Exhibition games and leaderboards as well as roster updates, though actually finding a game online was sometimes tricky.