Syphon Filter: Logan's Shadow presents a much different story that the last game. Playing as Gabe Logan, you are part of an agency that doesn't really exist that takes care of sensitive world situations. The game opens with a mission aboard a ship that has been taken over by a terrorist named Bitar. It turns out that Bitar is after something on the ship, but no one is telling Gabe just what that cargo is. The mission begins to fall apart, and at least one major character dies early on - eventually leading to Gabe's unit practically being shut down. On top of that, Gabe's longtime partner, Lian Xing, is accused of being a traitor...
Logan's Shadow follows a similar pattern as previous games in the series. Missions are linear and straightforward. Although most missions involve the same basic elements, there is a nice variety of goals to accomplish. In one, you might have to sneak into a location and grab intel, while in another you could find yourself in the middle of a frenzied fire fight.
In addition to stealth/action gameplay, Logan's Shadow also introduces a few new play mechanics. One of the major additions is the new underwater levels. At various points in the mission, you'll have to go underwater to complete certain objectives, such as in the second mission where you have to figure out what the cargo ship was holding. Diving sequences play much like land-based missions, only enemies can come at you from all directions. The controls during these sequences are very easy to get used to, which was one of my major concerns going into the game.
In addition to the single-player experience, Logan's Shadow also includes Multiplayer Modes. These range from standard online Deathmatches to Co-op gameplay through some of the levels. The online experience is just as much fun as the ones found in Dark Mirror and even goes a little deeper by offering features like player profiles, ranked matches and leaderboards.