Lost Magic follows a young boy, Isaac, who little does he know, is heir to a great power. Thousands of years ago, The Creator made the world and entrusted his power to seven powerful wizards called Mages. Each Mage's wand holds great power of one of seven elements and the Mages were the keepers of peace in the land.
After a long and fruitful age of peace, one Mage felt that the world was not right and she took it upon herself to reshape existence. One by one, she seeks out each of the powerful wizards and defeats them to gain control of their power. When Isaac's father, The Mage of Light, is defeated, he sends his wand to the little boy and now he must learn to wield this awesome power to avenge his father and return balance to the world.
Lost Magic is your typical action/RPG game with enough differences to keep it from disappearing in the crowd completely. The main and most noticeable change is how this game uses the system's touch screen. In order to cast spells that you have learned, you draw specific symbols called Runes on the screen. The better you draw the character, the more powerful or effective the spell will be. For instance, one of the Fire spells looks a lot like a carrot ( ^ ), and the closest you get to the originals the farther your fireballs will fly and the more HP they will take down.
There are six types of magic to learn: Wind, Water, Earth, Fire, Light and Dark, and you will be taught three spells from each type. These magics are defensive (like the rock wall), offensive (like a freezing blast) and maintenance or support spells (healing or monster traps).
The game's other feature that helps it to stand out is that your party is made up of various monsters you have captured along the way. No its not like Pokemon because you see you have to weaken the monsters before they can be captured... oh wait, no the reason it isn't like that game is because you have to deploy traps to capture them. Wait ... okay, maybe this aspect of the game bears quite a few similarities to Pokemon, but it is a system that seems to work well and the game's real-time action (as opposed to the turn-based system found in the other monster-catching game) keeps it from seeming like a total knock off.
You direct both your character and your troops by selecting either the individual or group that you wish to guide with the stylus and then tap where you want them to go. If your monsters encounter enemies, they will automatically go into battle. The more fights each monster participates in, the more experience it will gain and the quicker it will level up and become more powerful.
Lost Magic's multiplayer mode lets you duel with other owners of this game either via the Nintendo Wi-Fi Connection or over local ad-hoc connections. Using either your saved character from the game or a pre-developed character and monster set, the two players will meet on one of the battlefields from the game to see who has the best control over their monsters and stylus.