Again,
Shadowgrounds is a straightforward shooter and reminiscent of
Fallout: Brotherhood of Steel in a few ways, if just because it’s a shooter. There isn’t much in the way of puzzle solving, instead you’re just running around and blasting stuff. While it does get tiresome after awhile, it is pretty fun to watch the various ways enemies react to being shot thanks to the game’s physics engine. Hitting a monster with a shotgun is enough to send him flying back. There are even times where you’ll have to use the physics to manage the objects in your environment in order to get past an obstacle.
For a budget-priced game, Shadowgrounds isn’t too bad. You’re not going to get the high-end production values found in a normally priced game, but what is here is fun, if for only short bursts of time. If you’re in the market for a shooter and tight on money, Shadowgrounds is a decent purchase. Otherwise, pass on it.