The Judgement Ring is the only real holdover from past series. For those unfamiliar with it, it is essentially a circle with colored bars on it. The goal is to stop a spinning arm on one of the colored sections. Stopping the bar on one of the smaller sections provides a greater benefit than stopping on a larger bar.
Almost everything in the game uses the Judgement Ring. The most obvious is, of course, combat. Every attack made by a character requires using the ring; so the more attacks a character has, the more colored spots appear on the ring. Building up successful attacks will eventually earn Double attacks, allowing them to take two turns in a row. Combo attacks can also be unlocked, letting another character in on an attack. Combo attacks are unique in that they not only use the Ring, but also require an additional button press (which is flashed on the screen). If you’re skillful enough, you can even pull off Double Combos, though these are understandably rare occurrences.
Adding even more depth to the system, you can also choose to use height-changing attacks. By successfully pulling these off, you can change a character’s posture; either by throwing them up in the air or knocking them on the ground. Height-changing attacks can even be teamed up with other attacks for even more damage.
Shops also make effective use of the Judgement Ring. After making purchases, stopping the Judgement Ring on the “sweet spot” nets you a discount. The more successful you are, the better the discount you’ll earn.
The Judgement Ring is extremely flexible, which is a good thing considering how much you use it. New parts are earned throughout the game. These can then be added to a Character’s ring, giving them more attacks, wider colored areas, special attributes or a slower bar. And, if timing really isn’t your best attribute, you can also switch the Ring to automatic. Doing so guarantees a hit every time, but removes the ability to perform critical strikes.
Shadow Hearts: From the New World is a good game, but not a great one (at least when compared to the last two games in the series). The battle system is one of the best available and the story is amusing enough that you’ll keep wanting to play just to see what weird thing happens next. However, the story never fully comes together, leading to a slower pacing and confusing moments – both of which keep the game from reaching its full potential.