King Kong (sorry, there’s no way I’m not going through that paragraph of a title again) follows the plot of the upcoming movie with filmmaker Carl Denham searching for something to convince the studio to not can his latest project. In his desperation, he cobbles together a crew – including actress Ann Darrow and screenwriter Jack Driscoll – and sets out to investigate a mysterious island called Skull Island, which is supposedly home to a lost civilization. Carl and crew soon discover that the island is home to something even bigger (literally)… namely a giant gorilla named Kong.
Gameplay is split up into two decidedly different styles: a first-person adventure through the eyes of Jack and a third-person romp as Kong. Of the two, the Jack sequences are the most immersive and frankly, the more enjoyable. Though these sequences are presented through the lens of a FPS view, puzzle-solving and quick thinking is what will get you out of tight scrapes, not an itchy trigger finger. In fact, it is rare that you’ll even have a gun at times, and when you do, ammo is scarce, adding a tinge of survival horror to the game’s mix of genres.
One of the more striking aspects of King Kong is how well many of the puzzles are thought out. Many of the puzzles still revolve around the basic, “Find item X to and stick it into Tab X” premise; still, most are done in such a well thought out way that you’ll sometimes not even realize you’re performing the same basic puzzle multiple times. For example, one puzzle requires that you bring fire to burn some underbrush. The problem is that you have to go under a waterfall to get to the nearest fire. However, there’s a small opening nearby that would allow the fire to get past the water without going under it. Of course, you can’t fit through the hole, but if a spear were to be lit on fire, it could be easily tossed through the opening…
Playing as Kong presents a completely different experience and mostly requires that you lay the smack down on the island’s inhabitants, namely a group of V-Rexes and those pesky natives. Playing as Kong isn’t as mentally stimulating as when you’re playing as Jack. These areas, while fun, feel stifled and at times feels more like you’re playing through an interactive cut scene than a game. Still, it does allow for you to get out some aggression, which is always good and who doesn’t like breaking a dinosaur’s jaw?
Whether playing as Jack or Kong, there’s so much to do in the game that you’ll never want it to end. But, like all good things it must… perhaps too soon. You’re likely to only squeeze about seven or eight hours at the most from King Kong, and once you’re done there’s little incentive to go back and play again.