When I popped in the game, I didn’t notice any real strides graphically. However, when I put RE4 into my GameCube and flipped back and forth between, I saw that the PS2 version was, indeed, a smoother ride. I also brought the game over to Starscream’s house to grace his super-sweet widescreen HDTV, expecting a religious experience of sorts. Instead, we got pixilation and it didn’t look so hot. It seemed to be upscaling the image to 720, but the game’s native resolution is 480. The packaging claims to support Progressive Scan and Widescreen, but it really didn’t look very mind-blowing on his TV.
Anyway, that being said, the game still looks stellar on my TV. Everything is dark and dismal, yet still remains crisp and clear. The correct “feel” is definitely going on here and that means you will be creeped out on a regular basis. The villagers are eerie with their red eyes and hurling axes, and Leon, Ashley, Ada, and others all look nicely rendered.
In the sound department, Resident Evil 4 doesn’t disappoint. Background music is sweeping and appropriate to the area or situation you’re in. Villagers yelling Spanish at you, the Merchant with his ever-so-charming Euro accent – it all adds up to a good experience, sound-wise. Weapons fire is appropriate and it’s always nice to pop someone in the eye with your .09 mm and have them yell out in pain.