Episode III: Revenge of the Sith looks great, but at the same time is about average for an Xbox game. Hayden looks like Hayden, Ewan looks like Ewan, and so forth. In actuality, droids and clones are perhaps the best-looking visual elements of the game since they don’t have the plastic “fake” look that just about every human character has. It’s not bad looking – not by a long shot – there’s just something that feels “wrong” about the human character movements.
Animations go from good to bad to good again. Lightsaber combat is the game’s showpiece, making it the best looking visual element in the game. However, since stunt coordinator Nick Gillard choreographed all of the in-game moves, it better look good. As an added touch, each Jedi has a particular style that shows up in every animation. Anakin has a very strong, powerful set of animations, while Obi-Wan has a quick, graceful style. Even similar styles, like Count Dooku, who’s style is similar to Obi-Wan’s, have their own nuances that really make them stand out.
Sounds great so far, right? The fighting animations look great, but every other animation comes off as wrong. Walking, running... it all looks stiff. But there’s rarely a time you’re not fighting, so most times you’re letting the momentum of combat carry you around the levels.
Cut-scenes are a mix of clips from the movie as well as some in-game stuff. All of the clips are edited and cut a little different and, except for a few areas such as Anakin’s confrontation with Mace, transitions between movie and in-game are choppy. It’s kind of an old-school kickback after seeing the great transitions in The Lord of the Rings games. There are parts where the cut-scene just ends, goes to black, and starts up the in-game action. There are attempts to bridge the gap with a voice clip, but it sounds like it’s trying to catch up with the visuals.
Audio is typical Star Wars audio – it rocks. Even the sub-par job that was done by SOE in Galaxies sounded decent compared to other games. All of the sound effects are straight out the Skywalker Sound archives. There’s no music from the movie’s soundtrack; instead it’s a mix of stuff from the Original and Prequel trilogies. None of the actors from the movie perform their in-game dialog. Instead, it’s all handled by the actors from the “Clone Wars” TV series.