The environments of Ghost Recon 2 are average at best. Between the various jungles and military bases you “explore” (and I use that term loosely), you won’t run across any breathtaking vistas that make you pause and soak up the beauty. No, what you get are glum and uninspired visuals that don’t seem to make any real interesting use of the GameCube’s hardware. I don’t expect the environments of a real world-based shooter to necessarily be “pretty,” but they must at least be exciting.
The audio aspect of the game is, thankfully, a little more interesting. The most impressive part is that a game actually managed to have the volume of voices balanced with sound and music properly. The voices didn’t make me turn down my volume when they came in, but I could still discern what people were saying amid firefights and explosions. Aside from that, well, it’s a military shooter; you have the sounds of guns, tanks, and planes. Then there’s the obligatory uplifting soundtrack, heavy on the trumpets. If you don’t like that stuff already, you probably won’t be into these kinds of games anyways.