When I said that the graphics were
Lightspeed Rescue’s only redeeming value, I meant it. While nowhere near as atrocious as the N64 title of the same name, this game will please neither the target market nor, well, anyone else.
The game is broken up into various stages. You pick a Power Ranger to control at the beginning of the game, each with slightly different statistics (the Pink Ranger is fast but weak; the Red Ranger is strong yet slow). In-game, there’s not much difference, although I suppose one could nit-pick and find the way that the gameplay changes with each character.
The biggest flaw in the game is immediately apparent by the end of the first level: with the exception of bosses, you fight exactly one kind of enemy. One. The Battlings come out at you from various places, but they always have the same moves and do basically the same things. After six levels of wading through hordes of self-similar enemies, I felt I had enough. Chances are you’d stop a lot earlier.
The controls are simple, allowing you to run around, punch, kick, block, jump, and occasionally execute a special move. Blocking is important if you don’t want to lose a whole lot of lives really quickly, but the game tends to overwhelm you with enemies at key points to cover the lack of variety. This is not a Good Thing.
And while some of the bosses are vaguely interesting, they all basically follow the same pattern (well, all until that guy in the underwater base that kicks your sorry butt) -- they fight just like normal enemies, except that they often have unblockable special attacks. All of their attacks do mega-damage, so prepare to lose lives cheaply when fighting bosses.
Occasionally, the game shifts into Megazord mode, where you battle the bad guy with a massive robot, and it moves even -slower- than your normal people. Ugh. You can usually beat the bosses in this mode with a lot of punching, but it occasionally requires a block or kick. Whee.
The levels are vaguely interesting, and finding all of the civilians and Key Parts is mildly amusing, but the rote gameplay leaves a whole lot to be desired.