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Disney’s Lilo & Stitch 2: Hamsterviel Havoc

Score: 88%
ESRB: Everyone
Publisher: Disney Interactive
Developer: Climax Group
Media: Cartridge/1
Players: 1
Genre: Action/ Adventure/ Platformer (2D)

Graphics & Sound:

Disney’s Lilo & Stitch 2: Hamsterviel Havoc brings the Hawaiian duo back in an adventure that will take you all over the islands trying to get Stitch’s cousins back to their “one true place.”

The graphics of Hamsterviel Havoc are pretty good for the GBA. The side-scrolling scenery is full of color and detail that could easily come straight from the show or movies. Each of the characters, whether they are Lilo, Stitch, or any of the lost experiments, are easily recognizable. This developers of this game did a great job of making the in-game characters look just like their TV counterparts.

The music has a somewhat Hawaiian feel to it, but most of the time comes off as a generic up-beat tune that stays in the background really well.


Gameplay:

Something has gone wrong with all of the experiments that have been found and put in their one true place. For some reason, many of Stitch’s cousins from the TV show are running amok around the islands, and now it is Lilo and Stitch’s job to find these experiments and figure out what is wrong.

Disney’s Lilo & Stitch 2: Hamsterviel Havoc takes place between the first and second seasons of the TV series. And you must control both of the title characters in three different types of levels.

When you control Stitch, the game takes on an Action/Platformer feel and you will be running and gunning your way across side-scrolling environments, hunting down Experiment Balls and defeating Hamsterviel’s henchmen. You will also be able to lob grenades at your opponents and use coffee to energize Stitch.

When you are playing as Lilo, you will be solving puzzles using the collected experiments. You will do things like using Slushy to freeze liquid, or control Richter in order to loosen rocks.

The third type of level will have you racing against the clock in a buggy as flying henchmen attack you. You will be able to shoot them down, but you won’t want to waste too much time dealing with them, because the amount of time you are allotted to completing the level is short and will probably take many attempts to finish.

Throughout the course of the game you will collect seven different experiments that will help you either solve puzzles or take down baddies. These experiments include Yaarp (with his sonic blast), the fiery Yang, and Sparky.


Difficulty:

Disney’s Lilo & Stitch 2: Hamsterviel Havoc isn’t too difficult. Most of the game has a heavy platformer feel to it, which means that during those times, the mistakes you will make will be simple ones that will keep you playing just to try and get past that annoying location. The parts of the game that will have you racing in the dune buggy can be challenging at times, because you are typically racing against the clock, and unless you pilot the cart just right, you won’t be able to make it to the end in time.

Lilo’s levels are probably the most challenging overall because these levels require you to solve a lot of puzzles with the experiments that you have tagging along. In general, most of the problems can be gotten through quickly, but every now and then you run into something that will leave you scratching your head for a while.


Game Mechanics:

Disney’s Lilo & Stitch 2: Hamsterviel Havoc has three controls schemes (for the three types of levels). When you are controlling Lilo or Stitch, you cycle through the available experiments and objects with the L button. If you are Stitch, then you hit the R button to use the item or experiment’s special ability. Lilo uses the R button to select that object/experiment. The B button is then used to activate the experiment. Stitch uses the B button to fire his weapon.

If you are in one of the buggy levels, then you will accelerate with the A button, brake with the B button, hop with the L button, and fire your weapon with the R button.

I found that early in the game when the type of level changed, I had trouble getting used to the slight differences in the controls. Thankfully though, it didn’t take too long to get into the feel of things and the frequent changes didn’t pose as much of a problem later on in the game.

Lilo & Stitch 2 is a good game for younger players. It is something that should keep them entertained for quite a while.


-J.R. Nip, GameVortex Communications
AKA Chris Meyer

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Game Vortex :: PSIllustrated