What do you get when you mix an aging sitcom, witchcraft, and the Gameboy Advance? You get Ubisoft's
Sabrina the Teenage Witch: Potion Commotion. A harmless little game that may provide you with some classic, if brief, side-scrolling gameplay, provided you can look past the girly sitcom gloss (if that sort of thing bothers you). The graphics are definitely high quality and one of the game's strong points. If any type of game needs plenty of sparkling visuals, it's one with magic at the center. Fortunately,
Sabrina definitely delivers in this department with enough sparkles and explosions to keep any magic lover pleased. The game's stages and characters are just as attractive. The beanstalk levels will definitely leave any old school gamer nostalgic for the good old days. The only aspect that was really lacking was the quality of the cut scenes which leave the show's characters looking very odd.
While the audio is just as nice as the visuals, there just isn't enough variety. You get the same pleasant tones and hums for just about every spell, and the same two - three songs are recycled for every stage. Many people may cringe at the thought of music that might be found in a Sabrina game. While Ubisoft definitely put some pop music overtones into the game's tunes, they seemed to have been careful to keep it generic enough so as not to offend the ears of your average gamer. I found them rather...catchy.