For a first effort flight game on a brand new system,
Air Force Delta Storm takes a very good concept and turns it into an equally nice game. It is the year 20X1 (read 'twenty-something'), and your mission is to take on the United Forces and win the worldwide war that is taking place. As a combat pilot, you will have the chance to fly over 70 aircraft in 50 locations to take the world back.
Basically, AFDS is a combination between a flight combat simulation and maybe a strategy game like Risk or Axis and Allies. Between each mission, you will get briefed on upcoming missions, then you are given the chance to take off. Once on the World View Screen, you take 'turns' with enemy stations/planes in moving your plane to new locations. When you get to a new spot, you enter the Combat View and do your best to take over the area. Defeat the area, and you're taken back to the World View.
In order to save your game, get new briefings, and buy or sell planes, you will need to return to one of your aircraft carriers. After each successful mission, you will earn 'credits,' which can be turned in to buy new planes. Each airplane has its own strengths and weaknesses, as well as carry different amounts of missiles (machine guns are unlimited).
Missions in Air Force Delta Storm vary from destroying enemy bases or watercraft to shooting down jets in a dogfight. Sweet weather effects add to the realism, and keep you on your toes at all times. Flying through the mountains at 800mph in a snowstorm can get to be a hairy situation. Clouds, rain, snow, and sunlight effects really add an extra difficulty in that you can easily lose your bearing, and if you're not careful you will crash 'n' burn.