Always Sometimes Monsters is an examination of human nature through trials that, by comparison with those in almost every other game, are mundane, undesirable, real. It's also an examination of choice and consequence; while games like
Mass Effect and
Dishonored go to great lengths to show you the consequences of even the smallest of your actions,
Always Sometimes Monsters is more realistic about it. The butterfly effect may be out in full force, but just because you bumped into a random guy on the street doesn't mean that you've inadvertently set into motion the events that trigger World War III.