The powers of the Nanosuit 2 are seemingly identical in functionality to those in
Crysis 2, but if the multiplayer beta is any indication, the efficiency has been greatly increased. Armor Mode does not drain your suit's energy until you start taking fire, whereas in
Crysis and
Crysis 2, it starts draining the moment you activate it. Everything else works as well as it ever has -- you can still jump super high, run super fast, and cloak yourself when the situation demands it.
Remember the giant Ceph walker robots from Crysis 2? Like the one that you had to fight in Grand Central Station, among a few other places in the overrun New York City? Well, in Crysis 3, you'll get the chance to operate them! These beastly creations are incredibly tough and powerful, but they aren't very fast. If you're not careful, you might get hijacked by another player.
Crysis 3 is looking good. Okay, understatement of the century, sure, but the point remains valid. The altered setting, interesting storyline, and engaging multiplayer action look like they will deliver a sci-fi shooting fix to anyone who wants something different from (and far more gorgeous than) Halo 4. If you pre-order the Hunter Edition, you'll get a free downloadable copy of the original Crysis -- a hell of a bonus if I may say so myself. Crysis 3 hits North America on February 19. Suit up and check your gear; we'll be back with a full review when it hits.