
I didn't know what to expect from a tank-based MMORPG. The online aspect is definitely there, along with the real, live players, both on your team and your enemies. However, you don't have a single "Avatar" in
World of Tanks. You may have several tanks in your garage, each with two to six personnel keeping them moving around the battlefield. These soldiers each have important stats and gain skills specific to certain tanks as well as more general skills, such as Firefighting, Camouflage and Repair. You can keep your crew together, or mix things up by switching out different soldiers between tanks to get the mix you desire as the crew of the tank you're currently using, but you don't really identify with a single soldier; you're in command of tanks crews, but "you" aren't specifically represented in the game. All this means is
World of Tanks isn't your typical MMORPG game and it's not necessarily targeting the typical MMORPG crowd. It is, however, likely to be very attractive to WWII buffs and, for that matter, anyone who likes to blow things up. Stay tuned for a full review once the game leaves beta and in the mean time, check out the beta yourself.