One of the more striking features about Resistance is, of course, its visuals. When referring to a great photograph, professional photographers often say that it has “pop”. In layman’s terms, this means that the flat image has a quality about it gives it a certain level of depth. The same can be said about Resistance. While it doesn’t “wow” in the same sense that some second-generation 360 games do, Resistance has a special quality about it. My first impressions were of how clean, crisp and clear everything looked. Of course, there are a few nagging issues like the lack of dynamic shadowing or environments looking too clean, though these are forgivable in the long run.