The
Monster Brain is not a small device by any means. The bottom half is the size and weight of a normal Game Boy game but the top half, where the brain (sorry for the pun) is housed is about four times thicker than a game and is quite heavy. Unfortunately, the way the
Monster Brain was made, it sticks out and makes the Game Boy top heavy requiring you to either develop a new way of holding the unit, or rig up some sort of tripod device with a complex counterweight system with pulleys and hydraulics and the like. (It's easier to just move your index fingers up for more support.) Also when the
Monster Brain was plugged into my Game Boy Advance with my light and battery accessories attached, the whole unit looked more like an engine part than a portable gaming unit.
Although the menus are easy to navigate, they're animated to come up from the bottom and bob up and down for about three seconds before you can select any of the options, costing the gamer precious seconds of gaming time.
While the colorizer is a great feature, it is prone to crashes and Pelican knows it- they even say so in the book. Crashes won't happen unless you push the colorizer button at the wrong time, but when they do you have to start all over.